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Mi Canal - Page 7

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01:52:35
Prince of Persia Longplay (SNES) [50 FPS]
Follow me on Twitter @ https://twitter.com/Al82_Retro Get Great Retro News @ http://www.vintageisthenewold.com Support me on Patreon @ https://www.patreon/Al82Retro Developed Arsys Software and published by Konami in 1992 Anyone who's been following my channel for a while will know, I've played and reviewed quite a number of different versions of the game. Whilst many of these might feature tweaked graphics or boast full CD audio soundtracks, every version that I've played to date has, essentially, been the exact same game with the exact same number of levels and level layout. Arsys Software was given the task of converting Jordan Mechner's classic platforming game from the Apple II to the Super Nintendo home console. Although the graphics and audio have received a significant upgrade during the conversion process, Arsys has done a lot more than simply give the game a lick of paint and boot it out the door. Firstly, the number of levels in this version is substantially higher than the original version. In addition to several levels exclusive to this version, many of the original levels have been reworked or have received extensive tweaks over their original designs. The opening level boasts a number of new screens that sets the scene for what one could consider to be a "Director's Cut" edition, with new levels, traps and enemy designs that you simply won't find in other versions. As with the original game, you're still under a strict time limit to save the Princess from the evil Jaffar, although the amount of time available has increased from one hour to two. Considering the extra levels and the additional time it will take to solve some of the more complex ones, you'll need to make every second count. The number of special potions that increase the Prince's maximum energy has significantly increased with almost every level containing one (or sometimes even two). Many of these are hidden behind secret walls that are extremely easy to miss - sometimes you'll spot differences in tile markings on certain walls that hint at existence of a secret, but many of them are extremely well hidden. The game allows you to upgrade to a maximum of fifteen hit-points, after which the large potions simply heal you rather than giving any additional life. As with other console versions of the game, a password system has been included that allows the player to pick up the game where they left off at a later time; this is a really great feature that is all the more necessary now that the game is so large. For those who've played Prince of Persia before, there's certainly enough new content on offer here to make it worth your while to pick the game up and give it a go - the game delights in teasing you with a glimpse of something that looks familiar and then completely changes everything a few screens into the level! Prince of Persia on the SNES is a great conversion and the additional content goes some way to making this one of the best versions available. #retrogaming #snes #retrogames
0 0   168   2019-09-23   Mi Canal   0
03:46
Nintendo 64 Longplay [026] Diddy Kong Racing
http://www.longplays.org Played by: Mad-Matt Karting game from Rare. Better that Mario kart, but I still Think Crash team Racing is the better game, although this game does have the redeaming feature of multiple vehicles while still having a story and boss battles. My main gripe is the game is repetitively long having to race every race 3 times to unlock everything (or 6 if doing Adventure 2 mode). I actually played this game pretty poorly. It wasnt until near the end of the game where I figured out how the boost mechanic actually works, so where Im struggling in the coin/trophy races could have been damn site easier had I understood the boost mechanic. It doesnt feel right to have to let go of accelerate, turbo, then wait for turbo to run out before accelerating again. The longplay shows Adventure 1 beaten 100%. All bonus levels and balloons collected and trophys won. I havent done Adventure 2 as its just mirror mode and slightly harder AI. Nothing more to unlock and doesnt add anything to the longplay/game. Time Trials were played to unlock T.T. at the end, however this will be in a separate video as it would ruin the flow of the main game video and again doesnt add anything to the enjoyment of the longplay. I include as a bonus video just to show I had beaten 100% and downloadable from the longplays website. Main Game played with Diddy:- 00:00:00 - Intro and Dino Domain 00:46:45 - snowflake Mountain 01:04:54 - Collect Key for Bonus game 2 01:29:16 - To Sherbert Island 02:02:40 - Get Key to Bonus Game 3 02:07:24 - To Dragon Forest 02:30:15 - Get Key to Bonus Game 4 02:51:55 - Unlock Drumstick 02:52:28 - Race Wizpig and Ending 1 Played with Conker: 02:59:40 - Future Fun Land 03:23:50 - Race Wizpig 2 and Ending 2 Race as Drumstick: 03:33:40 - Complete final trophy race, not that it adds anything. Note that the Trophy board is now no longer displayed on the beach Shock
0 0   174   2019-09-23   Mi Canal   0
01:55:21
PC Longplay [827] Quake III Arena
http://www.longplays.org Played by: HolyMeatball Quake III Arena is a multiplayer-focused first-person shooter video game. The game was developed by id Software and featured music composed by Sonic Mayhem and Front Line Assembly. Quake III Arena is the third game in the Quake series and differs from previous games by excluding a traditional single-player element, instead focusing on multiplayer action. The single-player mode is played against computer controlled bots. Notable features of Quake III Arena include the minimalist design, lacking rarely used items and features, the extensive customizability of player settings such as field of view, texture detail and enemy model, and advanced movement features such as strafe-jumping and rocket-jumping. Quake III Arena is available on a number of platforms and contains mature content. The game was highly praised by reviewers who, for the most part, described the gameplay as fun and engaging. Many liked the crisp graphics and focus on multiplayer. Quake III Arena has also been used extensively in professional electronic sports tournaments such as QuakeCon, Cyberathlete Professional League, and the Electronic Sports World Cup. --- And here I thought hundreds of hours sunk into Quake Live would prepare me for the original's Nightmare difficulty. It didn't. It escaped my memory just how much a cheating douche the Nightmare AI is. The Quake AI uses aimbot across all difficulties, but the Nightmare one also has ridiculous reaction times and, well, they barely ever miss. I still wanted to demonstrate it, as well as the huge gap between that and Hardcore, and so the entirety of Tier 1 is done on Nightmare, with the rest of the game being done on Hardcore. As such I believe it apparent how much of a difference there is between the two difficulties, EXCEPT for the boss duels. The tough ones are horse**** on both, while the joke ones are hilariously easy on both as well. Probably. Also, accidental lucky timing - I finish recording this longplay and wouldn't you know it, a new Quake game is announced! ^_^
0 0   194   2019-09-23   Mi Canal   0
09:22:23
Game Boy Color Longplay [090] Pokemon Yellow
http://www.longplays.org Played by: Spazbo4 Like Pokemon Red and Blue, Yellow takes place in the region of Kanto, which features habitats for 151 Pokemon species. The objectives remain the same as well, though some differences exist along the way. For example, in the beginning, the player is not given an option of choosing one of three starters. Instead, a wild Pikachu that Professor Oak catches becomes player's Pokemon, while the rival character takes an Eevee. The plot takes from the anime, and features characters that were not featured in the game or have been enhanced to resemble their anime characters, including Jessie, James, Meowth, Nurse Joy and Officer Jenny. Similar to the anime, Pikachu refuses to evolve. Players are also given the opportunity to obtain the original three starters. As players quest on, they gradually progress catching Pokemon for the Pokedex which you use to defeat the eight Gym Leaders and eventually the Elite Four, all the while battling Team Rocket, a gang devoted to using Pokemon in order to make themselves more powerful. If the player does not complete the Pokedex, they should only have 149 Pokemon; in the after game (after the Elite Four is defeated) a player may enter Cerulean Cave, where Mewtwo, Pokemon #150, can be found, battled and captured. This game comes with Game Boy Color support which is why even though this is a Game Boy it has different color pallettes for all the pokemon and towns. In the end after I defeat the Elite Four and the rival I went and caught Mewtwo and Mew and at the very end after getting Mew I had forgotten that I did not get Bulbasaur. So getting bulbasaur is the last thing I do in the longplay. Also as a side note I did this game all in one sitting just because I was bored one day.
0 0   198   2019-09-23   Mi Canal   0
03:03
Game Boy Advance Longplay [064] Mario & Luigi - Superstar Saga (Part 1 of 3)
http://www.longplays.org Played by: NOUFozzy First major longplay :3 Really love the game, pretty random but I like the humor in it. I'm quite proud of the run, except for the fact that there are certain things I forgot to show. I've used savestates in the run, mostly due to sometimes badly failing at dodging certain attacks... I didn't really want to die because as you'll see in the run, I didn't really use the save book things. I hadn't played the game in a long time and I'm quite surprised I remembered that much about it. One thing I'd never forget about it though, is the music, and the final boss. I don't know why.. I just love the final boss. The main reason I remember it so much though is because I had so much trouble with it as a child.. But now I think it's very easy. I mean, yes I used savestates on it, but come on, I was only at level 33, I usually get there over 50. And talking about that, you guys are lucky, I tried to keep it interesting by not battling too much, and so I ended up going to the final boss at level 33. It isn't very low, but as I've stated already, it's kinda different to what I'm used to, considering I usually get there at a level above or close to 50. But that didn't make it too hard, at least. Well, no need to talk about the story of the game, you either know it already or will see it in the LP, so just enjoy the thing and be happy that you know about this awesome game.
0 0   183   2019-09-23   Mi Canal   0

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Todos los gráficos, juegos y otros contenidos multimedia son propiedad de sus respectivos dueños y autores.

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