Cue Brick


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game Details

Arcade Video game published 31 years ago:



Cue Brick © 1989 Konami Industry Company, Limited.



A puzzle game where you shift blocks so that a ball rolling along a path can roll across every block that has a path drawn on it.



TECHNICAL

Game ID: GX903



Main CPU: (2x) Motorola 68000 (@ 10 Mhz)

Sound CPU: Zilog Z80 (@ 3.579545 Mhz)

Sound Chips: Yamaha YM2151 (@ 3.57958 Mhz), Konami K007232 (@ 3.579545 Mhz), UPD7759 (@ 640 Khz)



Players: 2

Control: 8-way joystick

Buttons: 3



TRIVIA

Cue Brick was released in August 1989.



The game contains some Moai and other Easter Island references.



UPDATES




  • In the Japanese version, Stop is a counter you can trigger anytime, starting at 200, so basically 20 seconds.

  • In the World version, you start with 3 stop bonus, and each of them can stop the game 4 seconds. The World version has a practice mode too.





STAFF

Game planners: N. Toshiaki, K. Kunihiko

Game programmers: T. Tokusan, T. Koji

Sound programmer: K. Satoru

Graphic designers: M. Saruchan, Maruyakikun, Y. Oyajin, K. Caro

Sound designers: N. Kazuo, O. Masanori



PORTS




  • COMPUTERS:



Sharp X68000 (feb.24, 1990, "Cube Runner" by SPS)



CONTRIBUTE

Edit this entry: https://www.arcade-history.com/?&;page=detail&id=553&o=2



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